#
# #/audiogen/SConscript
#

Import('env')

localenv = env.Clone()

#localenv.Append(

libaudio = localenv.Library(target='audio', source=['rt_playback.cpp'], LIBPATH='#/external_libs', LINKFLAGS='')

Export('libaudio')

localenv.Install('#/include', 'rt_playback.h')